Crack intro: Difference between revisions

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<ref name="kevelson198510">{{citeCite news |last=Kevelson |first=Morton |date=October 1985 |title=Isepic |url=https://archive.org/streamdetails/Ahoy_Issue_22_1985ahoy-10_Ion_International_US#magazine-22/page/n69n70/mode/2up1up?view=theater |titleaccess-date=Isepic2025-01-14 |work=Ahoy! |date=October 1985 |last=Kevelson |first=Morton |pages=71–73}}</ref>
<ref name="EuroGamer">{{cite web |url=http://www.eurogamer.net/article.php?article_id=291159 |title=Linger in Shadows |first=Dan |last=Whitehead |date=2008-11-12 |website=[[Eurogamer]] |access-date=2010-10-23 |quote=Amateur coders busy cracking the copy-protection on the latest Commodore 64 and ZX Spectrum games got into the habit of marking their work with an animated intro - or "cracktro" - inserted before the game began. |archive-date=2019-09-24 |archive-url=https://web.archive.org/web/20190924195029/https://www.eurogamer.net/articles/linger-in-shadows-hands-on |url-status=dead }}</ref>
<ref name="0dayartTheVerge">{{cite web|last=Kopfstein|first=Janus|title=0-Day Art: saving digital art one torrent at a time - Net pirate provocateurs challenge the monetization of online works |url=https://www.theverge.com/2012/4/23/2961601/0-day-art-digital-art-torrents-piracy|work=TheVerge|date=2012-04-23|access-date=2012-04-26}}</ref>