Network throughput: Difference between revisions

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Asymptotic throughput is usually estimated by sending or [[network simulation|simulating]] a very large message (sequence of data packets) through the network, using a [[greedy source]] and no [[flow control (data)|flow control]] mechanism (i.e., [[User Datagram Protocol|UDP]] rather than [[Transmission Control Protocol|TCP]]), and measuring the volume of data received at the destination node. Traffic load between other sources may reduce this maximum network path throughput. Alternatively, a large number of sources and sinks may be modeled, with or without flow control, and the aggregate maximum network throughput measured (the sum of traffic reaching its destinations). In a network simulation model with infinitately large packet queues, the asymptotic throughput occurs when the [[Network latency|latency]] (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.
 
A well-known application of asymptotic throughput is in modeling [[point-to-point communication]] where [[Network latency|message latency]] <math>T(N)</math> is modeled as a function of message length <math>N</math> as <math>T(N) = (M + N)/A</math> where <math>A</math> is the asymptotic bandwidth and <math>M</math> is the half-peak length.<ref>''Recent Advances in Parallel Virtual Machine and Message Passing Interface'' by Jack Dongarra, Emilio Luque and Tomas Margalef 1999 {{ISBN|3540665498}} page 134</ref>
 
As well as its use in general network modeling, asymptotic throughput is used in modeling performance on [[massively parallel]] computer systems, where system operation is highly dependent on communication overhead, as well as processor performance.<ref>M. Resch et al. ''A comparison of MPI performance on different MPPs''in Recent Advances in Parallel Virtual Machine and Message Passing Interface, Lecture Notes in Computer Science, 1997, Volume 1332/1997, 25-32</ref> In these applications, asymptotic throughput is used modeling which includes the number of processors, so that both the latency and the asymptotic throughput are functions of the number of processors.<ref>''High-Performance Computing and Networking'' edited by Angelo Mañas, Bernardo Tafalla and Rou Rey Jay Pallones 1998 {{ISBN|3540644431}} page 935</ref>
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===Peak measured throughput===
{{unsourced section|date=May 2025}}
Where asymptotic throughput is a theoretical or calculated capacity, ''peak measured throughput'' is throughput measured on a real implemented system, or on a simulated system. The value is the throughput measured over a short period of time; mathematically, this is the limit taken with respect to throughput as time approaches zero. This term is synonymous with ''instantaneous throughput''. This number is useful for systems that rely on burst data transmission; however, for systems with a high [[duty cycle]], this is less likely to be a useful measure of system performance.<!--[[User:Kvng/RTH]]-->
 
===Maximum sustained throughput===
ThisMaximum valuesustained throughput is the throughput averaged or integrated over a long time (sometimes considered infinity). For highnetworks dutyunder cycleconstant networksload, this is likely to be the most accurate indicator of system performance. The maximum throughput is defined as the [[asymptotic throughput]] when the load (the amount of incoming data) is large. In [[packet-switched switchednetwork]]s systemswhile where[[packet loss]] is not occurring, the load and the throughput always are equal. (where [[packet loss]] does not occur), theThe maximum throughput may be defined as the minimum load in {{nowrap|bit/s}} that causes the[[packet deliveryloss]] timeor causes (the [[Network latency|latency]]) to become unstable and increase towards infinity. This value can also be used deceptively in relation to peak measured throughput to conceal <!--[[packet shapingUser:Kvng/RTH]].-->
 
==Channel utilization and efficiency==