Mobile app development: Difference between revisions

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| [[Xcode]]
| [[iPhone]], [[iPad]], [[iPod Touch]]
| Only via [[App Store (iOSApple)|App Store]], needs review and approval by [[Apple Inc.]]
| Apple tools are available for free for development on [[MacintoshMac (computer)|Mac]]. Applications can be run in a simulator or on a device. Some advanced capabilitiesabilities requireneed a paid developer account.<ref>{{Cite web |url=https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/LaunchingYourApponDevices/LaunchingYourApponDevices.html |title=Launching Your App on Devices |website=Apple Developer |access-date=2016-04-30}}</ref>
|-
! [[iOS SDK]]
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| Debugger integrated in Xcode IDE
| Included in Delphi XE2 professional or higher
| [[Embarcadero Technologies|Embarcadero]] [[Delphi (programming languagesoftware)|Embarcadero Delphi XE2]]
| [[iPhone]], [[iPad]], [[iPod Touch]]
| Only via [[App Store (iOSApple)|App Store]], needs review and approval by [[Apple Inc.]]
| Development requires [[Intel]]-based [[MacintoshMac (computer)|Mac]] besides the IDE on Windows. Design is on Windows,. Compiling and deploying must be doneis on Mac. Simulator testing is free, but installing on a device needs a fee for a developer signing key
|}