Graphical game theory: Difference between revisions

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Finding Nash equilibrium in a game takes exponential time in the size of the representation. If the graphical representation of the game is a tree, we can find the equilibrium in polynomial time. In the general case, where the maximal degree of a node is 3 or more, the problem is [[NP-complete]].
 
== References ==
{{Reflist}}
 
* Michael Kearns (2007) "[http://www.cis.upenn.edu/~mkearns/papers/agt-kearns.pdf Graphical Games]". In {{Cite Algorithmic Game Theory 2007}}
* Michael Kearns, Michael L. Littman and Satinder Singh (2001) "[http://www.cis.upenn.edu/~mkearns/papers/graphgames.pdf Graphical Models for Game Theory]".