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A request on computer ''A'' to send a chunk of data to ''C'' is taken by the upper protocol, which (through whatever means) knows that ''C'' is reachable through ''B''. It, therefore, instructs the wireless protocol to transmit the data packet to ''B''. On this computer, the lower layer handlers will pass the packet up to the inter-network protocol, which, on recognizing that ''B'' is not the final destination, will again invoke lower-level functions. This time, the cable protocol is used to send the data to ''C''. There, the received packet is again passed to the upper protocol, which (with ''C'' being the destination) will pass it on to a higher protocol or application on ''C''.
In practical implementation, protocol stacks are often divided into three major sections: media, transport, and applications. A particular [[operating system]] or platform will often have two well-defined software interfaces: one between the media and transport layers, and one between the transport layers and applications. The media-to-transport interface defines how transport protocol software makes
==Examples==
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