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NegativeMP1 (talk | contribs) Undid revision 1304818057 by 12u (talk) No, it isn't. It doesn't say anything about listing all of the Mac releases and it's just a long text file of version releases. There is nothing tbat specifically says "A version for Mac OS was released on this date". A reliable, secondary source is preferred for this. Also, once again, cite it in the article. |
ApexParagon (talk | contribs) →2010–2015: Early growth: typo |
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Roblox's growth continued throughout 2010 and the following years. By August 2011, Roblox had about 6.8 million active users monthly, becoming the second-most popular kids entertainment site. Its profits also continued to increase, with the platform's profit that year up 75% from 2010;<ref name=":27">{{Cite web |last=Takahashi |first=Dean |date=2011-08-22 |title=18-year-old's games get 10M plays in Roblox game world |url=https://venturebeat.com/games/18-year-olds-games-get-10m-plays-in-roblox-game-world/ |url-status=live |archive-url=https://web.archive.org/web/20230203165921/https://venturebeat.com/games/18-year-olds-games-get-10m-plays-in-roblox-game-world/ |archive-date=February 3, 2023 |access-date=2025-02-05 |website=[[VentureBeat]] |language=en-US}}</ref> in June 2011, the company held a fundraiser that raised over $4 million.<ref>{{Cite web |last=Takahashi |first=Dean |date=2011-06-14 |title=Roblox raises $4M for kids virtual world |url=https://venturebeat.com/games/roblox-raises-4m-for-kids-virtual-world/ |url-status=live |archive-url=https://web.archive.org/web/20240131181241/https://venturebeat.com/games/roblox-raises-4m-for-kids-virtual-world/ |archive-date=January 31, 2024 |access-date=2025-02-05 |website=[[VentureBeat]] |language=en-US}}</ref> By January 2014, the platform's monthly player count had increased 10 to 12 million monthly players, although a majority of those players did not have registered accounts and instead played as "guests".<ref name=":13">{{Cite web |last=Johnson |first=Eric |date=2014-01-28 |title=Roblox Wants to Be a Gateway Drug for Indie Game Development |url=https://www.vox.com/2014/1/28/11622786/roblox-wants-to-be-a-gateway-drug-for-indie-game-development |url-status=live |archive-url=https://web.archive.org/web/20231206022511/https://www.vox.com/2014/1/28/11622786/roblox-wants-to-be-a-gateway-drug-for-indie-game-development |archive-date=December 6, 2023 |access-date=2025-02-04 |website=[[Vox (website)|Vox]] |language=en-US}}</ref>
By this point in the platform's history, several games had been played million of times. One of the most
Throughout 2012, versions of Roblox for mobile devices were developed. By May, they had already released a stripped-down version of the platform for [[iOS]] that only included its social features, but did not allow users to play games on it. A version of the game for [[macOS]] was also released by that point. On December 11 of that year, a full version of Roblox for iOS was released that allowed users to play games,<ref name="iOSR">{{Cite web |last=Grubb |first=Jeff |date=December 12, 2012 |title=Block-builder Roblox goes mobile in time for the holidays |url=https://venturebeat.com/2012/12/12/roblox-mobile-ipad-iphone-now/ |url-status=live |archive-url=https://web.archive.org/web/20181129233810/https://venturebeat.com/2012/12/12/roblox-mobile-ipad-iphone-now/ |archive-date=November 29, 2018 |access-date=November 29, 2018 |website=[[VentureBeat]]}}</ref> although users were not able to use Roblox Studio. After completing development on the iOS version, Roblox began looking into releasing a version for [[Android (operating system)|Android]] devices, as well as video game consoles.<ref name=":28">{{Cite magazine |last=Sims |first=Tony |title=Interview With David Baszucki, Founder & CEO of Roblox |url=https://www.wired.com/2013/02/roblox/ |url-status=live |archive-url=https://web.archive.org/web/20170211081543/https://www.wired.com/2013/02/roblox/ |archive-date=February 11, 2017 |access-date=2025-02-05 |magazine=[[Wired (magazine)|Wired]] |language=en-US |issn=1059-1028}}</ref> The version for Android was released on July 16, 2014.<ref>{{Cite press release |last=ROBLOX |title=ROBLOX Unveils Android Version of Award Winning Game Creation Platform |url=https://www.prnewswire.com/news-releases/roblox-unveils-android-version-of-award-winning-game-creation-platform-267332841.html |access-date=2025-02-05 |website=[[PR Newswire]] |language=en |archive-date=October 4, 2023 |archive-url=https://web.archive.org/web/20231004081637/https://www.prnewswire.com/news-releases/roblox-unveils-android-version-of-award-winning-game-creation-platform-267332841.html |url-status=live }}</ref> A version of Roblox for [[Xbox One]] was announced in September 2015 and released on November 20.<ref name="XboxOneRelease">{{Cite web |last=Grubb |first=Jeff |date=September 24, 2015 |title=Roblox comes to Xbox One, joins Minecraft in the growing player-made content space on consoles |url=https://venturebeat.com/2015/09/24/roblox-comes-to-xbox-one/ |url-status=live |archive-url=https://web.archive.org/web/20181130001239/https://venturebeat.com/2015/09/24/roblox-comes-to-xbox-one/ |archive-date=November 30, 2018 |access-date=November 30, 2018 |website=[[VentureBeat]]}}</ref> This version initially only released with selection of 15 games chosen by Roblox staff, due to concerns regarding [[Entertainment Software Rating Board]] standards. A system that allowed users to publish their games on the platform was later released, based on an approval process.<ref>{{Cite web |last=Grubb |first=Jeff |date=January 27, 2016 |title=Roblox launches on Xbox One with 15 player-created games – watch us play them |url=https://venturebeat.com/2016/01/27/roblox-launches-on-xbox-one-with-15-player-created-games-watch-us-play-them/ |url-status=live |archive-url=https://web.archive.org/web/20181130001719/https://venturebeat.com/2016/01/27/roblox-launches-on-xbox-one-with-15-player-created-games-watch-us-play-them/ |archive-date=November 30, 2018 |access-date=November 30, 2018 |website=[[VentureBeat]]}}</ref>
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