Covenant (Halo): Difference between revisions

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The [[feud]]ing parties are clearly established based on race. Opposing forces are split into respective ''[[loyalist]]s'' and ''[[separatism|separatists]].'' Neither section explicitly gives themselves these labels.
 
The loyalist forces are those primarily backing the Prophets continuation of the search and following of the Great Journey; these include all seen Prophets (the Hierarchs), [[Covenant (Halo)#Brutes|Brutes]], [[Covenant (Halo)#Jackals|Jackals]], [[Covenant (Halo)#Drones|Drones]] (the most "unpopular" Covenant enemies in the game), and a handful of [[Covenant (Halo)#Grunts|Grunts]]. [[Covenant (Halo)#Elites|Elites]], as well as [[Covenant (Halo)#Hunters|Hunters]] and most Grunts (the most "liked" or "respected" enemies in Halo), comprise the rebel contingent.
 
As of the ending to ''Halo 2'', the Separatists on Installation 05 engaged in an uneasy truce (if not outright alliance) of opportunity with the last UNSC forces left on the ring. Despite the peace on Installation 05, battles between the remainder of the UNSC and the entirety of the Covenant still continue on and around the human homeworld of [[Earth]] and the Forerunner world of [[Halo: Ghosts of Onyx|Onyx]].