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*[[Segmentation (image processing)|Segmentation]]
*Sound Effects Processing
*[[
Not all applications can be ported to the GPU successfully though. Some applications are simply not well suited for today's graphics architecture. Furthermore, the precision on a GPU is limited to 24 bits on [[ATI_Technologies|ATI]] cards and 32 bits on [[NVIDIA_Corporation|NVIDIA]] cards. This limitation on the precision available is enough to prevent certain type of computations from being performed on GPUs.
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