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:good question!; when I met the Agiea devrel chap at an X-Fest event, they described that their chip was VERY similar to the Cell -one worry they had was a rival releasing a Cell board for PC's. Hence the Cell is very worthy of being described on this page. Parallel evolution arriving at a similar solution to the same problem - realtime simulation...
:There was one different component: 'a processor to manage inter-processor transfers' - I can't see how this could be far off what you can do with SPU/PPU initiated DMA's on the Cell. The whole thing reminds me of the days of DSP accelerator chips. This appears to be an accelerator card marketted around one killer app. But the Devrel guy was quick to describe the cores as custom CPUs and NOT dsp's, when I mentioned that term. I mentioned how I'd always perceived game Physics more as an excercise in collision - parsing complex spatial datastructures - rather than FP, and he answered by describing how the specialized memory architecture helped this.
:I suppose they may have analyzed physics code and got their VLIW ISA & execution unit mix tuned exactly to that, wheras desktop CPU's will be based on running a range of common benchmarks & legacy apps..
== Distributed Computing? ==
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