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In [[computer science]], an '''object''' is anything that can be either input or output such an immediate number, [[literal string]], variable or [[reference (computer science)|reference]]. In [[programming]], especially in the [[object-oriented]] [[paradigm]], it is more relevant to describe an object relating to a software abstraction of some real-world characteristic. For example, software to create a multi-document editor may have a software object that abstracts a sheet of paper.
 
It can be considered to have characteristics forming a ''triple'', in its most general terms, (O, A, V), where
*'''O''' can be a name (of the object),
*'''A''' can be a set of attributes (or properties),
*'''V''' can be a set of values for the attributes,
 
One of the attributes might be the [[type]] of the object.