Open Dynamics Engine: Difference between revisions

Content deleted Content added
VolkovBot (talk | contribs)
m robot Adding: fi:Open Dynamics Engine
removed advert
Line 4:
The '''Open Dynamics Engine (ODE)''' is a [[physics engine]]. Its two main components are a [[rigid body dynamics]] simulation engine and a [[collision detection]] engine. It is [[free software]] licensed both under the [[BSD license]] and the [[LGPL]].
 
ODE was started in 2001 and has already been used in many applications and games, such as [[BloodRayne 2]], [[Call of Juarez]] and [[S.T.A.L.K.E.R]]. Also, [[GLScene]] can be used to create games.
 
== Purpose ==