Fighting Fantasy: Difference between revisions

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The Fighting Fantasy system, in comparison with the mechanics employed in [[roleplaying]] games like [[Dungeons and Dragons]] or even the similar [[Lone Wolf]] series, is extremly simple. The player character, in the majority of books, has only three statistics - Skill, Stamina and Luck, which are determined by random die rolls at the beginning of the adventure.
 
[[image:sword_of_the_samurai.jpg|right|150px128px|thumb|Sword of the Samurai]]
 
Whenever the player engages an enemy in combat, the statistics for that enemy are displayed in the text. The player rolls 2d6 (a pair of six sided dice) and adds this number to their Skill, then does the same for their opponent. Whichever combatant has scored higher has wounded the other, and the wounded party must subtract 2 point from their Stamina. This process usually continues until one party's Stamina reaches 0, at which point they are dead.