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In software development, a '''Schlemiel the Painter'''['s]<!-- Spolsky uses it both with and without the possessive 's -->''' algorithm''' denotes a widespread methodology that is inefficient because the programmer who wrote it had an incomplete understanding of basic issues at the very lowest levels of [[software design]], or because those basic issues were overlooked.
The "schlemiel" was identified and named by software engineer [[Joel Spolsky]], who
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