Fin dalla sua pubblicazione su Xbox Live Arcade, ''Braid'' è stato giudicato molto positivamente dalla critica: il suo voto medio sul sito di aggregazione di recensioni [[MetaCritic]] è di 93%,<ref name="metacritic"/> rendendolo il gioco con la media più alta fra quelli disponibili nel servizio online<ref>{{cite web | url = http://braid-game.com/news/?p=303 | title = Braid is the highest-rated XBLA game ever. (Also, sales data). | first = Jonathan | last = Blow | publisher = Braid-game.com | date = 2008-08-09 | accessdate = 2009-02-20 }}</ref> e il 10° per Xbox 360.<ref>{{cite web | url = http://www.metacritic.com/games/xbox360/ | title = Xbox 360 Game Reviews from MetaCritic | publisher = [[MetaCritic]] | accessdate = 2009-02-20}}</ref>
''Braid'' è stato acquistato da più di 55,000 durante la prima settimana dal rilascio.<ref>{{cite web | url = http://braid-game.com/news/?p=323 | title=Stats: The First Week of Braid | first = Jonathan | last = Blow | date = 2008-08-13 | accessdate = 2009-02-20 | publisher = Braid-game.com}}</ref> Blow ha dichiarato che il gioco è stato il secondo più venduto su Xbox Live Arcade title nel 2008,<ref name="nowgamer">{{cite web | url = http://www.nowgamer.com/news/307/braid-has-been-very-profitable-for-creator | title = Braid has been "very profitable" for creator | publisher = Now Gamer | date =2009-03-18 | accessdate = 2009-04-11 | first = Christopher | last = Reynolds }}</ref> e che il guadagno ottenuto è stato al di là delle sue aspettative.<ref name="nowgamer"/>
''Braid''Le wascritiche highlypositive praiseddelle forrecensioni thevertono uniquesull'unicità puzzlesdei itpuzzle presented.presenti e per la loro risoluzione. Dan Whitehead ofdi [[Eurogamer]] notedfa thenotare creativecome variationla onmanipolazione timetemporale manipulationsia andben theimplementata, neede todi understandcome thela non-linearitynecessità ofdi hisragionare actionsin mademodo himnon feellineare asrompa ifla "yearsmonotonia ofdelle gamingazioni blinkersda havecompiere beennei rippedvideogiochi awaytradizionali."<ref name="eurogamer review"/> Furthermore,Anche thela connectiontrama betweene theil puzzlesmodo andnel thequale overallviene presentationraccontata, ofsono thestati gameben was favorably received;accolti: Tom McShea ofdi [[Gamespot]] statedha thataffermato di ritenere ''Braid'' wasun "theraro raregioco gamein thatgrado willdi makeimpegnare youil rackcervello yoursia brainnella tryingrisoluzione todei solvepuzzle, puzzlesche onenel minuteseguire whilela challengingsua you to come to terms with its mature tale the next"storia.<ref name="gamespot review"/> ''Braid''{{'}}sLa artworkgrafica andviene presentationdefinita were given high regards."old-school" da Nick Suttner ofdi [[1UP.com]], commentedma thatallo ''Braid''{{'}}sstesso artworktempo "juxtaposedotata old-schooldi designinfluenze sensibilities with impressionist backdrops and lovingly hand-painted environments",[[impressionismo|impressionistiche]]<ref name="1up review"/>; whileMcShea di [[GameSpot]]'s McSheala statedgiudica thatcome themolto game'sattraente visualsma wereallo "eye-catchingstesso buttempo nevernon distracting"fastidiosa o distraente.<ref name="gamespot review"/> Jean Snow ofdi ''[[Wired (magazine)|Wired]]'' statedha thatgiudicato ''Braid''{{'}}sle "beautifulmusiche symphonicappropriate melodiesnel contributerendere toun whatgioco isgià alreadyottimo anancora impressivepiù and unique vision", and that "the soothing tunes are probably the reason you never really lose it when facing particularly tough puzzles"unico.<ref name="wired review">{{cite web | url = http://blog.wired.com/games/2008/08/review-braid-in.html | title = Review: Braid Innovates and Satisfies | first = Jean | last = Snow | publisher = ''[[Wired (magazine)|Wired]]'' | date = 2008-08-13 | accessdate =2009-02-20}}</ref>
TheLa gamemaggioranza wasdelle primarilycritiche criticizednegative forvertono itssulla shortscarsa length.lunghezza [[IGN]]'sdi Hilarygioco, Goldsteine, statedcome thatfa thenotare gameHilary offersGoldstein "nodi reason[[IGN]], todella comesua scarsa back" once you've completed all the puzzlesrigiocabilità".<ref name="ign review"/> However,Alcuni othershanno comparedparagonato ''Braid''{{'}}sla shortcorta experiencema tointensa similared unica esperienza di gioco a criticismsquella withdi ''[[Portal (video game)|Portal]]'' in that its length "can be disregarded in the face of its unique approach to storytelling and expansive ideas".<ref name="1up review"/> TheAnche game'sil priceprezzo, wasconsiderato alsoelevato, seenè asstato aoggetto negativedi forcritica, thesebbene game,alcuni thoughrecensori reviewsinsistano didnel stateritenere thatche "''Braid'' isvalga worth everyogni [[penny"]] speso.<ref name="gamespot review"/> ReviewsInfine, alsola notedrecensione thatdi while[[Edge Blow(rivista)|Edge]] hadritiene triedil tomodo integratein thequi storyBlow andha gameplayintegrato throughoutla thetrama game,nel thisgioco onlynon workedmolto well in the final worldfunzionale, andse otherwisenon thenell'ultima storyparte wasdi "a little trite in its self-conscious obscurity"livelli.<ref name="edge review"/>
InOltre additionche toad winningavere thevinto il premio Independent Games Festival award indel 2006, duringdurante itslo designsviluppo, ''Braid'' wasè selectedstato byscelto dai membri di [[GameSpot]] for their 2008 awards income "Best Original Downloadable Console Game",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=9|title=GameSpot's Best Games of 2008: Best Original Downloadable Console Game|publisher=GameSpot|accessdate=2008-12-25}}</ref> "Best Platformer",<ref>{{cite web|url=http://www.gamespot.com/best-of/genre-awards/index.html?page=5|title=GameSpot's Best Games of 2008: Best Platformer|publisher=GameSpot|accessdate=2008-12-25}}</ref> ande "Best Licensed Music",<ref>{{cite web|url=http://www.gamespot.com/best-of/special-achievement/index.html?page=14|title=GameSpot's Best Games of 2008: Best Licensed Music|publisher=GameSpot|accessdate=2008-12-25}}</ref>, ande byda [[Official Xbox Magazine]] for their 2008 awards ofcome "XBox Live Arcade Game of the Year", "Best Soundtrack", ande "Best Ending" andoltre oneche ofad essere uno theirdei "Indisputably Incredible Runners-ups to Game of the Year".<ref>{{cite news | title = The 2008 Official Xbox Magazine Game of the Year Awards | publisher = ''[[Official Xbox Magazine]]'' #93 | date = February 2009}}</ref> ''Braid'' wasè awardedstato theinsignito come "Casual Game of the Year" atalla the12° 12thedizione Annualdella premiazione annuale dell'[[Academy of Interactive Arts & Sciences]] Awards.<ref>{{cite web | url = http://www.gamasutra.com/php-bin/news_index.php?story=22406 | title = LittleBigPlanet Dominates At AIAS Awards | publisher = [[Gamasutra]] | date = 2009-02-20 | accessdate = 2009-02-20 |first = David | last = Jenkins }}</ref>. È Braidstato infine wasnominato nominatedper forcinque fivepremi Xbox Live Arcade 2008 awards<ref>[http://kotaku.com/5161442/vote-in-the-2008-xbox-live-arcade-awards Vote In The Xbox Live Arcade 2008 Awards], Kotaku.com. Fetched 3/24/2009.</ref>, winningvincendone oneuno awardnella in the category ofcategoria "Best Innovation".<ref>[http://www.xbox.com/en-US/community/events/xblaawards/ 2008 Arcade Awards], microsoft.com. Fetched 3/24/2009.</ref>
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