Content deleted Content added
No edit summary |
No edit summary |
||
Line 2:
{{dablink|This article is about process of creating 3D computer graphics. For information on the study of computer graphics, see [[Computer graphics]]}}
'''3D computer graphics''' (in contrast to [[2D computer graphics]]) are graphics that use a [[Cartesian coordinate system#Three-dimensional coordinate system|three-dimensional]] representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be for later display or for real-time viewing. Despite these differences, 3D computer graphics rely on many of the same [[algorithm]]s as 2D computer [[vector graphics]] in the [[wire
3D computer graphics are often referred to as [[3D modeling|3D models]]. Apart from the rendered graphic, the model is contained within the graphical data file. However, there are differences. A 3D model is the [[Mathematics|mathematical]] representation of any [[Three-dimensional space|three-dimensional]] object (either inanimate or living). A model is not technically a graphic until it is visually displayed. Due to [[3D printing]], 3D models are not confined to virtual space. A model can be displayed visually as a two-dimensional image through a process called ''[[3D rendering]],'' or used in non-graphical [[computer simulation]]s and calculations.
==Overview==
|