Human visual system model: Difference between revisions

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{{Notability|date=October 2008}}
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A '''human visual system model''' (HVS model) is used by [[image processing]], [[video processing]] and [[computer vision]] experts to deal with biological and psychological processes that are not yet fully understood. Such a model is used to simplify the behaviours of what is a very complex system. As our knowledge of the true [[visual system]] improves, the model is updated.
 
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* Texture stronger that disparity - 3D depth resolution does not need to be so accurate
* Integral Face recognition (babies smile at faces)
** [[Hollow-face illusion | Depth inverted face looks normal]] (facial features overrule depth information)
*** Upside down face with inverted mouth and eyes looks normal<ref>[http://www.moillusions.com/2006/09/margaret-thatcher-illusion.html Margaret Thatcher Illusion - Mighty Optical Illusions<!-- Bot generated title -->]</ref>
 
==Examples of taking advantage of an HVS model==
 
* [[Flicker fusion threshold | Flicker frequency of film and television using persistence of vision to fool viewer into seeing a continuous image]]
* [[Interlacing | Interlaced television]] painting half images to give the impression of a higher flicker frequency
* Colour television (chrominance at half resolution of luminance corresponding to proportions of rods and cones in eye)
* Image compression (difficult to see higher frequencies more harshly quantised)