Content deleted Content added
m moved Relief mapping to Relief mapping (computer graphics): to allow Relief mapping to redirect to the Relief map dab page |
remove cartographic paragraph and portal following rename |
||
Line 1:
{{Cleanup-jargon|date=June 2007}}
In [[computer graphics]], '''relief mapping''' is an alternative [[texture mapping]] technique to [[parallax mapping]] that is much more accurate, and can support [[self-shadowing]] and [[normal mapping]]. It can be quite simply described as a short-distance [[raytrace]] done on a [[pixel shader]]; various techniques can be implemented to speed up the raytrace by taking variable step sizes.
Line 11 ⟶ 10:
==See also==
{{portalpar|
* [[Shaded relief]], a cartographic technique that portrays terrain by using simulated shadows
* [[Bump mapping]]
* [[Normal mapping]]
|