Mario Kart: Double Dash: Difference between revisions

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===Standard items===
*Green shell - simple projectile. Breaks after several5 collisions with walls or other non-racer obstacles.
*Red shell - homing projectile. Can be fired either ahead or behind the racers,though will lose its homing capacities when launched behind. Otherwise homes in tightly on the nearest player at the time of use. Breaks on a single non-racer collision or when thrown over ramps.
*Spiny Shell - homing projectile. Blue with spikes, but sized similarly to green and red shells. Homes in quickly on the current leader and causes a large explosion which can take out nearby racers. Rare, usually only acquirable when in the last three places, but can be obtained from any position except first.