Ruppert's algorithm: Difference between revisions

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{{multiple image
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| footer = Example of Ruppert's algorithm
| image1 = RuppertsAlgorithm-input.png
| alt1 = Ruppert's Algorithm input
| caption1 = PLC input
| image2 = RuppertsAlgorithm-output.png
| alt2 = Ruppert's algorithm output
| caption2 = Output mesh
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In [[mesh generation]], '''Ruppert's algorithm''', also known as '''Delaunay refinement''', is an [[algorithm]] for creating quality [[Delaunay triangulation]]s. The algorithm takes a [[piecewise linear]] system (PLS) and returns a conforming Delaunay triangulation of only quality triangles. A triangle is considered poor-quality if it has a circumradius to shortest edge ratio larger than some prescribed threshold.