Fast marching method: Difference between revisions

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The '''fast marching method''' is introduced by [[James Sethian|James A. Sethian]] as a numerical method for solving [[boundary
value problem | boundary value problems]] of the form:
 
: <math>F(x)|\nabla T(x)|=1.</math>
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This problem is a special case of [[level set method|level set methods]]. More general algorithms exist but are normally slower
 
<gallery>
Image:Fast_marching_maze.png| Maze as speed function shortest path
Image:Fast_marching_multi_stencil_2th_order.png|Distance map multi-stencils with random source points
</gallery>
==External links==
 
* [http://math.berkeley.edu/~sethian/ The Fast Marching Method and its Applications by James A. Sethian]
* [http://mecca.louisville.edu/~msabry/projects/msfm.htm Multi-Stencils Fast Marching Methods]