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The original AMOS version was [[interpreter (computing)|interpreted]] which, whilst working fine, suffered from performance problems. Later, an AMOS [[compiler]] was developed, that reduced this problem.
To speed up the animation of sprites, AMOS later included the AMOS Animation Language (AMAL), a [[compiler (computing)|compiled]] sprite scripting language which runs independently of the main AMOS BASIC program.[http://grove.ufl.edu/~cwarner/computers.html] It was also possible to control screen and "rainbow" effects using AMAL scripts.
After the original version of AMOS, Europress released two other versions: '''Easy AMOS''', a simpler version for beginners, and '''AMOS Professional''', a more advanced version with added features, such as a better [[Integrated development environment|IDE]], [[ARexx]] support, a new [[user interface|UI]] sublanguage and new flow control constructs. Neither of these new versions was significantly more popular than the original AMOS.
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Today the language has declined in popularity along with the Amiga computer for which it was written. Despite this, a small community of enthusiasts are still using it. The [[source code]] to AMOS has since been released under a [[BSD licenses|BSD style license]] by [[Clickteam]] - a company that includes the original programmer.
==Software using AMOS BASIC==
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