Mesh parameterization: Difference between revisions

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For anyGiven two surfaces with similarthe same topology, there exists a bijective mapping between them exists. IfOn onetriangular of thesemesh surfaces is a triangular mesh, the problem of computing such athis mapping is referred to ascalled mesh parameterization. The parameter ___domain is the surface that the mesh isgets mapped to is typically called the parameter ___domain.
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Parameterization was mainly used for mapping textures to surfaces. Recently, it has become a powerful tool for many applications in mesh processing. Various techniques are developed for different types of parameter domains with different parameterization properties.
For any two surfaces with similar topology, there exists a bijective mapping between them. If one of these surfaces is a triangular mesh, the problem of computing such a mapping is referred to as mesh parameterization. The surface that the mesh is mapped to is typically called the parameter ___domain.
 
Parameterization was introduced to computer graphics for mapping textures onto surfaces. Over the last decade, it has gradually become a ubiquitous tool for many mesh-processing applications, including detail-mapping, detail-transfer, morphing, mesh-editing, mesh-completion, remeshing, compression, surface-fitting, and shape-analysis. In parallel to the increased interest in applying parameterization, various methods were developed for different kinds of parameter domains and parameterization properties.
 
== Applications ==