Text Adventure Development System: Difference between revisions

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Whereas the TADS 1 and 2 VMs had to [[parse]] the commands entered by the player, before sending the results on to the game, TADS 3 employs a more general-purpose virtual machine, where the command-parsing is done by the game code itself, akin to Inform. The rationale for this is that it is easier to customize the parser.
 
According to the [http://www.tads.org official TADS website], as of the [[April 25|25th of April]] [[2004]], the TADS 3 system is nearing its official [[Development stage#Beta|beta]] release[http://www.tads.org/t3dl.htm]. While TADS 3 is still subject to last-minute changes, and while its documentation is incomplete, the TADS 3 [[compiler]] and [[interpreter (computing)|interpreter]] are stable and the have been ported to the [[Unix]], [[Macintosh]] and [[MS-DOS]] [[platform (computing)|platforms]]. It should be noted that several TADS 3 games have been entered into the [[2002]] and [[2003]] [[Interactive Fiction Competition|IF Competition]].
 
==The Programming Language==