Interactive skeleton-driven simulation: Difference between revisions

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Basic theory: Repairing links to disambiguation pages - You can help! Domain of a function
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*blending of locally linearlized simulations
*a control lattice through [[Subdivision (graph theory)|subdivision]] fitting the model by surrounding and covering it
*a hierarchical basis containing functions which will provide values for deformation of each lattice
[[Domain of a function|___domain]] with calculations of these hierarchical functions similar to that of [[lazy evaluation|lazy]] [[wavelet]]s
 
Rather than fitting the object to the skeleton, as is common, the skeleton is used to set constraints for deformation. Also the hierarchical basis means that detail levels can be introduced or removed when needed - for example, observing from a distance or hidden surfaces.