The '''winnow algorithm'''<ref name="littlestone88">
TheNick '''winnow algorithm'''<ref>Littlestone, N. (1988). "Learning Quickly When Irrelevant Attributes Abound: A New Linear-threshold Algorithm", ''[http://www.springerlink.com/content/j0k7t38567325716/ Machine Learning 285-318(2)].</ref> is a technique from [[machine learning]] for learning a [[linear classifier]] from labeled examples. It is very similar to the [[perceptron|perceptron algorithm]]. However, the perceptron algorithm uses an additive weight-update scheme, butwhile winnowWInnow uses a multiplicative weight-update scheme that allows it to perform much better when many dimensions are irrelevant (hence its name). It is not a sophisticated algorithm but it scales well to high-dimensional spaces. During training, winnowWinnow is shown a sequence of positive and negative examples. From these it learns a decision [[hyperplane]] that can then be used to label novel examples as positive or negative. It The algorithm can also be used in the [[Online machine learning|online learning]] setting, where the learning and the classification phase are not clearly separated.
==The algorithm==
The basic algorithm, Winnow1, is given as follows.
The instance space is <math>X=\{0,1\}^n</math>, that is, each instance is described as a set of [[Boolean-valued]] [[features (pattern recognition)|features]]. The algorithm maintains non-negative weights <math>w_i</math> for <math>i\in \{1...n\}</math>, which are initially set to 1, one weight for each feature. When the learner is given an example <math>(x_1,...x_n)</math>, theit learner followsapplies the followingtypical prediction rule for linear classifiers:
* '''If''' <math>\sum_{i=1}^n w_i x_i > \Theta </math>, '''then''' it predictspredict 1
* '''Otherwise''' it predictspredict 0
WhereHere <math>\Theta</math> is a real number that is called the ''threshold''. Together with the weights, the threshold defines a dividing hyperplane in the instance space. Good bounds are obtained if <math>\Theta=n/2</math> (see below).
For each example with which it is presented, the learner apples the following update rule:
The update rule is (loosely):
* If an example is correctly classified, do nothing.
* If an example is predicted to be 1 but the correct result was 0, all of the weights involvedimplicated in the mistake are set to zero (demotion step).
* If an example is predicted to be 0 but the correct result was 1, all of the weights involvedimplicated in the mistake are multiplied by <math>\alpha</math> (promotion step).
Here, "implicated" means weights on features of the instance that have value 1. A goodtypical value for <math>\alpha</math> is 2.
VariationsThere are alsomany used.variations to Forthis example,basic Winnow2approach. is the''Winnow2''<ref samename="littlestone88"/> asis Winnow1similar except that in the demotion step the weights are divided by <math>\alpha</math> instead of being set to 0. ''Balanced Winnow'' maintains two sets of weights, and thus two hyperplanes. This can then be generalized for [[multi-label classification]].
==Mistake bounds==
IfIn Winnow1certain circumstances, it can be shown that the number of mistakes Winnow makes as it learns has an [[Upper and lower bounds|upper bound]] that is runindependent of the number of instances with which it is presented. If the Winnow1 algorithm uses <math>\alpha > 1</math> and <math>\Theta \geq 1/\alpha</math> on a target function that is a <math>k</math>-literal monotone disjunction given by <math>f(x_1,...x_n)=x_{i_1}\cup ... \cup x_{i_k}</math>, then for any sequence of instances the total number of mistakes is bounded by <math>\alpha k ( \log_\alpha \Theta+1)+\frac{n}{\Theta}</math>.:
<math>\alpha k ( \log_\alpha \Theta+1)+\frac{n}{\Theta}</math>.<ref>
Nick Littlestone (1989). "Mistake bounds and logarithmic linear-threshold learning algorithms".
Technical report UCSC-CRL-89-11, University of California, Santa Cruz.</ref>
==References==
===Citations and notes===
<references/>
[[Category:Classification algorithms]]
[[Category:Machine learning]]
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