Object pool pattern: Difference between revisions

Content deleted Content added
No edit summary
No edit summary
Line 1:
{{wikify}}
 
In [[computer programming]], an '''object pool''' is a set of initialised [[Object (computer science)|objects]] that are kept ready to use, rather than allocated and destroyed on demand. A client of the pool will request an object from the pool and perform operations on the returned object. When the client has finished with an object, it returns it to the pool, rather than destroying it. It is a specific type of [[factory object]].