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#{{note|glTCXFform}} Texture matrix is introduced in section 2.11.2 "Matrices" of the [http://www.opengl.org/documentation/specs/ OpenGL 2.0 specification].
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* http://www.3dkingdoms.com/weekly/weekly.php?a=20 A tutorial showing how to implement projective texturing using the programmable pipeline approach in OpenGL.
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