Utente:Cuge89/Sandbox: differenze tra le versioni

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Cuge89 (discussione | contributi)
Cuge89 (discussione | contributi)
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Riga 72:
 
== Abilità delle Armi ==
 
Queste abilità sono collocate nei primi 5 slot a sinistra e sono associate alla combinazione di armi scelta (prime 3 skill arma primaria, ultime 2 per l'arma secondaria)
 
<table style="border:1px solid #67A833; font-size:90%; width:100%; max-width:800px; text-align:left; clear:both;">
<tr>
<th style="background: #52A76F; width:75px; text-align:center;"> Arma</th>
<th style="background: #52A76F; width:75px; text-align:center;"> Mano</th>
<th style="background: #52A76F; width:150px; text-align:center;"> Abilità</th>
<th style="background: #52A76F; width:37px; text-align:center;"> Tempo ricarica</th>
<th style="background: #52A76F; width:473px; text-align:center;"> Descrizione</th>
</tr>
<tr style="background-color: #BFE6D0">
Riga 247 ⟶ 249:
<td>25</td>
<td>Congela i nemici nell'area attorno a te</td>
</tr>
</table>
 
== Abilità di utilità ==
 
Queste abilità possono essere inserite nei 5 slot a destra. Il primo di questi è dedicato all'abilità di cura, i tre successivi ad abiltà di utilità generale, mentre l'ultimo ad una skill Elite.
 
<table style="border:1px solid #67A833; font-size:90%; width:100%; max-width:800px; text-align:left; clear:both;">
<tr>
<th style="background: #52A76F; width:75px; text-align:center;">Slot</th>
<th style="background: #52A76F; width:75px; text-align:center;">Skill Type</th>
<th style="background: #52A76F; width:150px; text-align:center;">Skill</th>
<th style="background: #52A76F; width:45px; text-align:center;">Tempo ricarica</th>
<th style="background: #52A76F; width:455px; text-align:center;"> Description</th>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Healing</th>
<th rowspan="1" style="background-color: #52A76F; text-align:center"> General</th>
<td>Consume Conditions</td>
<td>25&nbsp;</td>
<td> Feast on your conditions, gaining health for each one consumed.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="2" style="background-color: #52A76F; text-align:center">Minion</th>
<td>Summon Blood Fiend</td>
<td>N/A&nbsp;</td>
<td> Summon a blood fiend that transfers health to you on each attack.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Taste of Death</td>
<td>10&nbsp;</td>
<td> Sacrifice your blood fiend to heal yourself.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="1" style="background-color: #52A76F; text-align:center"> Well</th>
<td>Well of Blood</td><td>40&nbsp;</td>
<td> Conjure a well of blood to heal nearby allies.</td>
</tr>
<tr style="background-color: #D5EDE1">
<th rowspan="23" style="background-color: #52A76F; text-align:center"> Utility</th>
<th rowspan="4" style="background-color: #52A76F; text-align:center"> Corruption</th>
<td>Blood is Power</td>
<td>30&nbsp;</td>
<td>Bleed your foe twice and gain life force.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Corrupt Boon</td>
<td>21&nbsp;</td>
<td> Tranforms all boons on your foe into negative conditions.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Epidemic</td>
<td>15&nbsp;</td>
<td> Spread conditions on a target foe to all nearby foes</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Poison Cloud</td>
<td>45&nbsp;</td>
<td> The target area is enveloped in a noxious cloud that poisons foes.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="8" style="background-color: #52A76F; text-align:center">Minion</th>
<td>Bone Fiend</td>
<td>&nbsp;</td>
<td> Summon a bone fiend that attacks foes at range.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Rigor Mortis</td>
<td>50&nbsp;</td>
<td> Fix your bone fiend in place and make its attacks immobilize enemies.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td> Bone Minions</td>
<td>?&nbsp;</td>
<td> Summon two Bone Minions.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Putrid Explosion</td>
<td>1&nbsp;</td>
<td> Explode a bone minion.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Shadow Fiend</td>
<td>?&nbsp;</td>
<td> Summon a shadow fiend to attack foes.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Haunt</td>
<td>20&nbsp;</td>
<td> Command your shadow fiend to teleport to and blind a foe.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td> Summon Flesh Wurm</td>
<td>?&nbsp;</td>
<td> Summon an immobile flesh wurm to attack foes.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Necrotic Traversal</td>
<td>?&nbsp;</td>
<td> Kill your flesh wurm and teleport to its ___location poisoning foes.</td>
</tr>
<tr style="background-color: #D5EDE1">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Signet</th>
<td> Signet of Spite</td>
<td> 90&nbsp;</td>
<td> Passive: Improves power. Active: Inflict bleeding, blindness, cripple, poison, and vulnerability on your foe.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Signet of the Locust</td>
<td>60&nbsp;</td>
<td> Passive: Increases your movement speed. Active: Steal health from nearby enemies.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Plague Signet</td>
<td>60&nbsp;</td>
<td> Passive: Transfers conditions from nearby allies to yourself. Active: Send your conditions to a foe.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Signet of Undeath</td>
<td>90&nbsp;</td>
<td> Passive: Generates life force.Active: Revive nearby allies.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="3" style="background-color: #52A76F; text-align:center">Spectral</th>
<td>Spectral Armor</td>
<td>90&nbsp;</td>
<td> Surround yourself with spectral armor, applying protection and gain life force as you take damage.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Spectral Grasp</td>
<td>40&nbsp;</td>
<td>Pull your foe to you and chill them.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Spectral Wall</td>
<td>60&nbsp;</td>
<td> Create a spectral wall that grants protection to allies and inflicts vulnerability to foes.</td>
</tr>
<tr style="background-color: #D5EDE1">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Well</th>
<td>Well of Corruption</td>
<td>30&nbsp;</td>
<td> Transform boons of foes into conditions every two seconds.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td> Well of Darkness</td>
<td>40&nbsp;</td>
<td> Target area pulses, blinding foes with each pulse every two seconds.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Well of Power</td>
<td> 30&nbsp;</td>
<td> Transform conditions on allies into boons every two seconds.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td> Well of Suffering</td>
<td> 45&nbsp;</td>
<td> Damage foes and inflict weakness every two seconds.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Elite</th>
<th rowspan="2" style="background-color: #52A76F; text-align:center"> Form</th>
<td> Lich Form</td>
<td>180&nbsp;</td>
<td> Transform. Assume the form of a lich for a brief time.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Plague</td>
<td>180&nbsp;</td>
<td> Become a virulent cloud and inflict multiple conditions on foes you touch.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="2" style="background-color: #52A76F; text-align:center">Minion</th>
<td>Summon Flesh Golem</td>
<td>30&nbsp;</td>
<td> Minion. Summon a Flesh Golem to attack foes with crippling claws.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Charge</td>
<td>40&nbsp;</td>
<td> Command your flesh golem to charge a foe.</td>
</tr>
<tr style="background-color: #D5EDE1">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Downed</th>
<th rowspan="3" style="background-color: #52A76F; text-align:center"> General</th>
<td> Life Leech</td>
<td>0&nbsp;</td>
<td> Leech a foe's health to heal yourself.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Fetid Ground</td>
<td>10&nbsp;</td>
<td> Damage your nearby foes.</td>
</tr>
<tr style="background-color: #D5EDE1">
<td>Fear</td>
<td>20&nbsp;</td>
<td> Makes your foe flee in fear.</td>
</tr>
<tr style="background-color: #D5EDE1">
<th rowspan="1" style="background-color: #52A76F; text-align:center">Shout</th>
<td>Bandage</td>
<td>5&nbsp;</td>
<td> Call your allies for help. Restores health while you channel it. Interrupted by damage.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="4" style="background-color: #52A76F; text-align:center">Drowning</th>
<th rowspan="3" style="background-color: #52A76F; text-align:center"> General</th>
<td>Feeding Frenzy</td>
<td>15&nbsp;</td>
<td> Summon a school of undead fish to attack your foe.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td> Death Curse</td>
<td>&nbsp;</td>
<td> Poison yourself and your foe.</td>
</tr>
<tr style="background-color: #BFE6D0">
<td>Life Leech</td>
<td>0&nbsp;</td>
<td> Leech a foe's health to heal yourself.</td>
</tr>
<tr style="background-color: #BFE6D0">
<th rowspan="1" style="background-color: #52A76F; text-align:center"> Shout</th>
<td>Bandage</td>
<td>5&nbsp;</td>
<td> Call your allies for help. Restores health while you channel it. Interrupted by damage.</td>
</tr>
</table>