Computer game bot Turing test: Difference between revisions

Content deleted Content added
Se'taan (talk | contribs)
m See also: case typo
FrescoBot (talk | contribs)
Line 1:
{{DISPLAYTITLE: Computer Game Bot Turing Test}}
The [[Video_game_bot | Computer Game Bot]] Turing Test is a variant of the [[Turing Test | Turing Test]], where a human judge viewing and interacting with a [[virtual world]] must distinguish between other humans interacting with the world and game bots that interact with the world. This variant was first proposed in 2008 by Associate Professor Philip Hingston<ref>http://philiphingston.com/Homepage/Homepage.html</ref><ref name="turing">{{Cite journal|last=Hingston | publisher=IEEE Transactions on Computational Intelligence and AI in Games|first=Philip | title=A Turing Test for Game Bots | date=September 2009|url=http://www.cs.ucf.edu/~gitars/cap6671-2010/Presentations/turing.pdf}}</ref> of [[Edith Cowan University]], and implemented through a tournament called the 2K BotPrize.<ref name="BotPrize">http://botprize.org</ref>
[[File:UT^2 bot combats an opponent in the BotPrize.jpg|thumb|alt=The UT^2 bot combats an opponent in the BotPrize.|A bot combats a human opponent in the game [[Unreal Tournament 2004]]]]
 
Line 35:
The outcome of a bot that appears more human-like than a human player is possibly overstated, since in the tournament in which the bots succeeded, the average 'humanness' rating of the human players was only 41.4%.<ref>http://botprize.org/result.html</ref> This showcases some limits of this Turing Test, since the results demonstrate that human behaviour is more complicated and quantitative than was accounted for.<ref>{{Cite news|title=How did this game bot score higher than humans on a Turing Test?|date=October 1, 2012|last=Dvorsky|first=George|url=http://io9.com/5947796/how-can-a-game-bot-score-higher-than-humans-on-a-turing-test}}</ref> In light of this, the BotPrize competition organizers will increase the difficulty in upcoming years with new challenges, forcing competitors to improve their bots.<ref>{{Cite news|title=More human than human: AI game bots pass Turing Test|date=September 26, 2012|first=Darren|last=Quick|url=http://www.gizmag.com/turing-test-ut2004-botprize/24308/}}</ref>
 
It is also believed that methods and techniques developed for the Computer Game Bot Turing Test will be useful in fields other than video games, such as [[Virtual training | virtual training]] environments and in improving [[Human–robot interaction | robot-human interaction]].<ref>{{Cite news|title=Artificially Intelligent Game Bots Pass the Turing Test on Turing's Centenary|date=September 26, 2102|url=http://www.sciencedaily.com/releases/2012/09/120926133235.htm}}</ref>
 
==Contrasts to the Turing Test==