3D graphic design: Difference between revisions

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==Reflection and shading models==
 
ModrnModern 3D computer graphics rely heavily on a simplified reflection model called ''[[Phong reflection model]]'' (not to be confused with [[Phong shading]]).
 
In refraction of light, an important concept is the [[refractive index]]. In most 3D programming implementations, the term for this value is "index of refraction," usually abbreviated "IOR."