Framebuffer object: Difference between revisions

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Undid revision 547539236 by 117.203.147.112 (talk)
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== Architecture ==
To use an FBO one simply creates an instance of it. Along with the FBO come several attachments,. oneOne can then attach these to a chosen receiver; either a [[Texture (computer graphics)|texture]], or a [[render buffer]].
 
For example: