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{{Unreferenced|date=December 2009}}
'''Box modeling''' is a technique in [[3D modeling]] where you take a basic primitive shape (like a box, cylinder or others) and make the basic shape “rough draft” of your final model from there you sculpt out your final model. The process uses various tools and steps that sometimes get repeated again and again until
| title = Box modeling Technique:
| date = 2002–2004
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