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The '''scheduled
In
▲In RealTime systems, it is often necessary to ensure that something is done at a specific time. A scheduler object (note: not quite the same as SchedulerPattern) keeps track of these actions, and invokes them at the appropriate times.
Times may be expressed as "wall time" or as some sort of internal time ("ticks", milliseconds-since-startup, etc.).
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If highly accurate scheduling of tasks is needed (to milliseconds or less), the scheduler task needs to run at a very high priority, or be hooked into a high-frequency interrupt routine.
'''See also:''' [[Command pattern]], [[Memento pattern]]
== External Link ==
The PPR has MartinFowler's "Recurring Events" document at http://c2.com/ppr/schedule.pdf▼
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