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Geometric algorithms are typically designed and analyzed using the Real-RAM
model of computation
algorithms assume that the numerical data in geometric objects are exact
values in
that arithmetic involving these values is performed in constant time. From a
practical point of view, it may seem like an odd or frustrating decision to
assume access to infinite precision real arithmetic, given that digital
computers are finite objects. From a theoretical point of view, this is a
sensible choice given that for subsets of
numbers
Geometric nonrobustness results from this unfortunate disconnect between
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<!--- See http://en.wikipedia.org/wiki/Wikipedia:Footnotes on how to create references using <ref></ref> tags which will then appear here automatically -->
{{Reflist}}
De Berg, M., Van Kreveld, M., Overmars, M., & Schwarzkopf, O. C. (2000). Computational geometry. Computational Geometry, 1-17.
== External links ==
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