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The '''Greiner-Hormann algorithm''' is used in computer graphics for polygon [[Clipping (computer graphics)|clipping]].
| volume = 17
| issue = 2
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| journal = ACM Transactions on Graphics (TOG)
| accessdate = 2014-05-17
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| url = http://dl.acm.org/citation.cfm?id=274364
}}</ref> It is more performant than the [[Vatti clipping algorithm]], but cannot handle [[Degeneracy (mathematics)|degeneracies]].<ref>{{Cite journal
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| journal = arXiv preprint arXiv:1211.3376
| accessdate = 2014-05-17
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| url = http://arxiv.org/abs/1211.3376
}}</ref><ref>{{Cite web
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| accessdate = 2014-05-17
| url = http://davis.wpi.edu/~matt/courses/clipping/
}}</ref> It can process both self-intersecting and non-convex polygons.
==See also==
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[[Category:Clipping (computer graphics)|*]]
[[Category:Computer graphics]]
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