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==See also==
*[http://www.gamedev.net/reference/articles/article1127.asp Gamedev's article on C++ file IO] - this includes ways of handling binary files.
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==See also==
*[http://www.gamedev.net/reference/articles/article1127.asp Gamedev's article on C++ file IO] - this includes ways of handling binary files.
* [[Fclose]]
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