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Bollocks! While default access level in C++ is public for "struct" and private for "class" this is in no way special behaviour for constructors and thus irrelevant for this article. |
C++ section: Clarified part about copy ctors. |
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On returning objects from functions or passing objects by value, the objects copy constructor will be called implicitly, unless [[return value optimization]] applies.
C++ implicitly generates a default copy constructor which will call the copy constructors for all base classes and all member variables unless the programmer provides one, explicitly deletes the copy constructor (to prevent cloning) or one of the base classes or member variables copy constructor is deleted or not accessible (private). Most cases calling for a customized '''copy constructor''' (e.g. [[reference counting]], [[deep copy]] of pointers) also require customizing the '''destructor''' and the '''copy assignment operator'''. This is commonly referred to as the [[Rule of three (C++ programming)|Rule of three]].
=== F# ===
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