Microsoft Flight Simulator X SDK: Difference between revisions

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== Creating Missions Using the SDK ==
Missions are structured flights that have a setting, plot, and often special scenery and sound effects. There are loadslots of default missions that come with FSX, but it's possible to make your own using the '''Object Placement Tool'''. Although it might seem natural to open FSX, bring up the Object Placement Tool, and start work, there is quite a lot needed to create a mission before the actual programming starts.
 
=== Step 1: Create a Flight File ===
The Object Placement Tool has a large catalogue of 'objects' that can be added to Missions. Some of these objects are There are two types of these objects, scenery objects, and program objects.
# Open FSX and go to 'Free Flight'.
# Select the ___location, time, date, and weather for your mission.
# Select 'Fly Now'.
# If you want the mission to start with the User aircraft in flight, then fly the aircraft to the position you want to start at.
# Press the semicolon key '''(;)''' and save the flight using the dialog that appears, entering the name of the mission, generally without spaces, of the mission you are creating.
 
=== Step 2: Create a Mission Folder ===
# Browse to FSX's installed ___location and open the subfolder 'Missions'.
# Create a subfolder entitled 'Missions in Progress', or similar.
# Create another subfolder within 'Missions in Progress' with the name of your mission, generally without spaces.
 
=== Scenery Objects ===