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</ref> interactive [[genetic programming]],<ref>*Sims, K. (1991), Artificial Evolution for Computer Graphics. Computer Graphics 25(4), Siggraph '91 Proceedings, July 1991, pp.319-328.</ref><ref>Sims, K. (1991), Interactive Evolution of Dynamical Systems. First European Conference on Artificial Life, MIT Press
</ref><ref>Unemi, T. (2000). SBART 2.4: an IEC tool for creating 2D images, Movies and Collage, Proceedings of 2000 Genetic and Evolutionary Computational Conference workshop program, Las Vegas, Nevada, July 8, 2000, p.153</ref> and [[human-based genetic algorithm]].,<ref>{{cite journal|author=Kosorukoff, A.|year=2001|url=http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=972056&queryText%3DHuman-based+Genetic+Algorithm|title=Human-based Genetic Algorithm|journal=IEEE Transactions on Systems, Man, and Cybernetics, SMC-2001|pages=3464–3469|doi=10.1109/ICSMC.2001.972056}}</ref>
===IGA===
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