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'''Parallel rendering''' (or '''Distributed rendering''') is the application of [[parallel programming]] to the computational ___domain of [[computer graphics]]. [[Rendering (computer graphics)|Rendering]] graphics can require massive computational resources for complex scenes that arise in [[scientific visualization]], [[medical visualization]], [[Computer-aided design|CAD]] applications, and [[virtual reality]]. Rendering is an [[embarrassingly parallel]] workload in multiple domains (e.g., pixels, objects, frames) and thus has been the subject of much research.
== Workload Distribution ==
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