Fast marching method: Difference between revisions

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The algorithm is similar to [[Dijkstra's algorithm]] and uses the fact that information only flows outward from the seeding area. This problem is a special case of [[level set method]]s. [[Eikonal equation#Computational algorithms|More general algorithms exist]] but are normally slower.
 
Extensions to non-flat (triangulated) domains solving:
 
::<math>|\nabla_S u(x)|=1 / f(x),
\,\, \mbox{for the surface} \,\, S, \, \mbox{and} \,\, x\in S.
</math>
wasfor the surface <math>S</math> and <math>x\in S</math>, were introduced by [[Ron Kimmel]] and [[James Sethian]].
 
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