Vuforia Augmented Reality SDK: Difference between revisions

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'''Vuforia''' is an Augmented[[augmented Realityreality]] [[Softwaresoftware Developmentdevelopment Kitkit]] (SDK) for mobile devices that enables the creation of [[Augmentedaugmented Reality]]reality applications.<ref>{{cite web | url=https://www.vuforia.com/ | title=Vuforia | work=Vuforia website}}</ref> It uses Computercomputer Visionvision technology to recognize and track planar images (Image Targets) and simple 3D objects, such as boxes, in real- time. This image registration capability enables developers to position and orient [[virtual object]]s, such as [[3D modeling|3D models]] and other media, in relation to real world images when thesethe are viewed through the camera of a mobile device. The virtual object then tracks the position and orientation of the image in real-l time so that the viewer’sviewer's [[Perspectiveperspective (visual)|perspective]] on the object corresponds with theirthe perspective on the Image Target,. soIt that itthus appears that the virtual object is a part of the real -world scene.
 
The Vuforia SDK supports a variety of 2D and 3D target types including ‘markerless’ Image Targets, 3D Multi-Target configurations, and a form of addressable Fiducial Marker, known as a VuMark. Additional features of the SDK include localized Occlusion Detection using ‘Virtual Buttons’, runtime image target selection, and the ability to create and reconfigure target sets programmatically at [[Runtimeruntime code generation|runtime]].<ref>{{cite web | url=https://developer.vuforia.com/resources/dev-guide/getting-started | title=Developing with Vuforia | work=Vuforia Developer}}</ref>
 
Vuforia provides [[Application Programming Interface]]s (API) in [[C++]], [[Java (programming language)|Java]], [[Objective-C++]] (a language utilizing a combination of C++ and Objective-C syntax), and the [[.NET Framework|.NET]] languages through an extension to the [[Unity game engine]].<ref>{{cite web | url=https://developer.vuforia.com/resources/api/index | title=Vuforia SDK Native - Android & iOS API Reference | work=Vuforia Developer}}</ref> In this way, the SDK supports both native development for iOS and Android while it also enablingenables the development of AR applications in Unity that are easily portable to both platforms. AR applications developed using Vuforia are therefore compatible with a broad range of mobile devices including the [[iPhone]], [[iPad]], and [[Android phone]]s and tablets running [[Android OS]] version 2.2 or greater and an [[ARMv6]] or 7 processor with FPU ([[Floating Point Unit]]) processing capabilities.
 
Vuforia has been acquired by [[PTC, Inc.|PTC Inc.]] in November 2015.<ref>{{Cite web|title = PTC Acquires Vuforia|url = http://www.ptc.com/about/history/vuforia|website = www.ptc.com|access-date = 2016-02-15}}</ref>
 
 
==References==