Demo (computer programming): Difference between revisions

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The boot block demos of the 1980s, demos that were created to fit within the small (generally 512 to 4096 bytes) first block of the [[floppy disk]] that was to be loaded into [[Random Access Memory|RAM]],<ref>See the [[BIOS]] page</ref> were typically created so that [[software cracking|software crackers]] could boast of their accomplishment prior to the loading of the game. What began as a type of electronic [[graffiti]] on cracked software became an [[Art|art form]] unto itself. The [[demoscene]] both produced and inspired many techniques used by [[video games]] and [[3D rendering]] applications today - for instance, [[light bloom]], among others.
 
== Comparisons ==
<!-- Image with inadequate rationale removed: [[File:DemoSample.jpg|250px|thumb|A screenshot of the 64k intro ''Heaven 7'' by ''Exceed'']] -->
 
[[Wired News]] has frequently described demos as "digital [[graffiti]]", emphasizing the underground nature of the demoscene as well as the way demos are used to proclaim the authoring "gang's" superiority.
 
[http://www.digitalcraft.org/ Digitalcraft] has described demos as "digital [[origami]]", referring to the creation of aesthetically pleasing works by overcoming strict technical restrictions.
 
== Platforms ==