Star Wars: Battlefront II (2005 video game): Difference between revisions

Content deleted Content added
KdogDS (talk | contribs)
obi-wan is a rebel hero on Mustafar
No edit summary
Line 16:
'''''Star Wars: Battlefront II''''' is a [[first-person shooter]]/[[third-person shooter]] (interchangeable) [[video game]] developed by Pandemic Studios and LucasArts, and released in North America on [[November 1]], [[2005]], for Microsoft Windows, Xbox, PlayStation Portable, and the PlayStation 2. There are several differences between ''Battlefront II'' and the original ''[[Star Wars: Battlefront]]'', such as playable Jedi characters, new unit classes, space battles, and story campaigns, as well as ''[[Star Wars Episode III: Revenge of the Sith|Episode III]]'' content. The release date coincided with the release of ''Revenge of the Sith'' on [[DVD]].
 
''Battlefront II'' expands upon the original game's single-player experience with mission-based objectives drawn from ''Star Wars'' Episodes III through VVI. It is a story-based campaign which revolves around the [[501st Clone Trooper Legion|501st Legion]] as the unit evolves from the Old Republic [[clone trooper]]s to [[Imperial stormtrooper]]s. The storyline spans more than 16 new locations, many from ''Star Wars Episode III: Revenge of the Sith'', including volcanic [[Mustafar]] and the space battle above [[Coruscant]]. Many maps that came from the original ''Battlefront'' were edited and improved, like the Naboo battlefield. Also included are battles from the original trilogy, such as fights aboard the ''[[Tantive IV]]'', [[Princess Leia]]'s blockade runner, shown immediately at the beginning of ''[[Star Wars Episode IV: A New Hope]]''.
 
This game is now an Xbox [[Platinum Hits]] game and a [[List of Sony Greatest Hits games|Sony Greatest Hits]] game in the [[USA]] and an [[Xbox Classics]] and Playstation Platinum game in the [[UK]].