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Tags: Mobile edit Mobile app edit iOS app edit
primary source
Tags: Mobile edit Mobile app edit iOS app edit
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On December 11, 2012, ''Roblox'' released an [[iOS]] version of the game platform.<ref>{{cite web|url=https://venturebeat.com/2012/12/12/roblox-mobile-ipad-iphone-now/|title=Block-builder Roblox goes mobile in time for the holidays|last=Grubb|first=Jeff|date=12 December 2012|website=VentureBeat|archive-url=http://web.archive.org/web/20181129233810/https://venturebeat.com/2012/12/12/roblox-mobile-ipad-iphone-now/|archive-date=29 November 2018|dead-url=no|access-date=29 November 2018}}</ref>
 
On October 1st, 2013, ''Roblox'' released the Developer Exchange system, allowing developers to exchange Robux earned from their games into real world currency.<ref>{{cite web|url=https://blog.roblox.com/2013/10/introducing-developer-central-and-the-developer-exchange/|title=Introducing Developer Central and the Developer Exchange|author=chiefjustus|date=1 October 2013|website=Roblox Blog|archive-url=http://web.archive.org/web/20181129235014/https://blog.roblox.com/2013/10/introducing-developer-central-and-the-developer-exchange/|archive-date=29 November 2018|dead-url=no|access-date=24 April 2018}}</ref><ref>{{cite web|url=https://venturebeat.com/2014/06/06/roblox-is-gamings-quiet-giant-and-its-only-getting-bigger/|title=Roblox is gaming's quiet giant — and it's only getting bigger|last=Grubb|first=Jeff|date=6 June 2014|website=VentureBeat|archive-url=http://web.archive.org/web/20181129235317/https://venturebeat.com/2014/06/06/roblox-is-gamings-quiet-giant-and-its-only-getting-bigger/|archive-date=29 November 2018|dead-url=no|access-date=24 April 2018}}</ref>
 
On May 31, 2015, a feature called 'Smooth Terrain' was added, increasing the graphical fidelity of the terrain and changing the physics engine from a block-oriented style to a smoother and more realistic style.<ref>{{cite web|url=https://venturebeat.com/2015/06/01/roblox-user-generated-world-moves-from-blocky-to-smooth-3d-terrain/|title=Roblox user-generated world moves from blocky terrain to smooth 3D|last=Takahashi|first=Dean|date=1 June 2015|website=VentureBeat|archive-url=http://web.archive.org/web/20181129235824/https://venturebeat.com/2015/06/01/roblox-user-generated-world-moves-from-blocky-to-smooth-3d-terrain/|archive-date=29 November 2018|dead-url=no|access-date=3 June 2015}}</ref> On November 20, ''Roblox'' was launched on Xbox One, with an initial selection of 15 games chosen by ''Roblox'' staff.<ref>{{cite web|url=https://venturebeat.com/2015/09/24/roblox-comes-to-xbox-one/|title=Roblox comes to Xbox One, joins Minecraft in the growing player-made content space on consoles|last=Grubb|first=Jeff|date=24 September 2015|website=VentureBeat|archive-url=http://web.archive.org/web/20181130001239/https://venturebeat.com/2015/09/24/roblox-comes-to-xbox-one/|archive-date=30 November 2018|dead-url=no|access-date=30 November 2018}}</ref> New ''Roblox'' games for this console will have to go through an approval process, and are subject to the [[Entertainment Software Ratings Board]] standards.<ref>{{cite web|url=https://venturebeat.com/2016/01/27/roblox-launches-on-xbox-one-with-15-player-created-games-watch-us-play-them/|title=Roblox launches on Xbox One with 15 player-created games — watch us play them|last=Grubb|first=Jeff|date=27 January 2016|website=VentureBeat|archive-url=http://web.archive.org/web/20181130001719/https://venturebeat.com/2016/01/27/roblox-launches-on-xbox-one-with-15-player-created-games-watch-us-play-them/|archive-date=30 November 2018|dead-url=no|access-date=30 November 2018}}</ref>