Small matter of programming: Difference between revisions

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SMOP was among the "games" described in an article as paralleling the ''[[Games People Play (book)|Games People Play]]'' identified by Dr. [[Eric Berne]] in the field of self-help psychology.<ref>{{Citation | last = Shedley | first = Ethan I. | title = [[Big System Games]] | magazine = [[Datamation]] | volume = 17 | issue = 7 | pages = 22–25 | publisher = Technical Publishing Company, 1301 South Grove Ave., Barrington, Illinois 60010 | date = April 1, 1971 }}</ref> The game essentially consists of proposing seemingly simple adjustments to a design, leading to unexpected consequences and delays.
 
Alternative phrases such as '''Simplesimple matter of software''' or '''small matter of software''', isare occasionally used in the same manner. However, it is also used without irony<ref>{{cite journal |title= ONDI – The ON-line Device Interface |journal= Circuit Cellar INK The computer Applications Journal |author= John Dybowski |issue= 18 |date= January 1991 |page= 16 |url= http://www.pestingers.net/pdfs/other-computers/circuit-cellar/1990/circuit-cellar-018.pdf |quote= This turns out to be an almost trivial exercise, mainly because the computer is used to compute and the controller to control. Just a simple matter of software. }}</ref> to indicate that straightforward [[Software engineering|software development]] is all that is required to resolve some issue. This usage is often invoked when the speaker wants to contrast the implied ease of software changes with the suggested greater difficulty of making a hardware change or a change to an [[Standardization|industry standard]]. This non-ironic usage is more often invoked by [[senior management]] and [[Hardware architect|hardware engineers]], than it is by software engineers.{{Citation needed|date=August 2017}}
 
==See also==