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In [[software development]], '''small matter of programming''' ('''SMOP''') or '''simple matter of programming''' is a phrase used to ironically indicate that a suggested feature or design change would in fact require a great deal of effort; it often implies that the person proposing the feature underestimates its cost.
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The 1983 [[Jargon File]] describes an SMOP as follows:<ref>{{cite web|url=http://jargon-file.org/archive/jargon-1.5.0.dos.txt |title=The Hacker's Dictionary [Jargon File, version 1.5.0] |access-date=2019-03-17}}</ref>
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:'''SMOP''' (''smop'') ''n.'' Something quite possible, but requiring unavailable resources to achieve. "Why isn't that function available in the program?" − "It's just a Simple Matter Of Programming". (The implication being that, given a few person-centuries, all things are possible.) Also '''SMOUP''' (''smoop''), a Simple Matter Of Micro-Programming (if handwritten, using a Greek mu). See also ''how hard would it be.''
SMOP was among the "games" described in an article as paralleling the ''[[Games People Play (book)|Games People Play]]'' identified by Dr. [[Eric Berne]] in the field of self-help psychology.<ref>{{Citation | last = Shedley | first = Ethan I. | title = [[Big System Games]] | magazine = [[Datamation]] | volume = 17 | issue = 7 | pages = 22–25 | publisher = Technical Publishing Company, 1301 South Grove Ave., Barrington, Illinois 60010 | date = April 1, 1971 }}</ref> The game essentially consists of proposing seemingly simple adjustments to a design, leading to unexpected consequences and delays.
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