Talk:Conversion between quaternions and Euler angles: Difference between revisions

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The 'source code' for the quaternion-to-Euler angle conversion doesn’t match the vector representation immediately above it. [[User:SimonJWright|SimonJWright]] ([[User talk:SimonJWright|talk]]) 16:32, 6 December 2016 (UTC)
 
==Error in Quaternion to Euler Angles Conversion==
 
The '''Quaternion to Euler Angles Conversion''' when used with a Quaternion created with '''Euler Angles to Quaternion Conversion''' does not provide back the same Euler angles originally used for input. Take for example inputs for creating the quaternion of <code>roll = 180, pitch = 90, yaw = 45</code>, if you create a quaternion using the <code>ToQuaternion()</code> function and then use the result as input for <code>ToEulerAngles()</code> the result is <code>roll = 180, pitch = 90, yaw = 26.565</code>. There is something fundamentally wrong with one or both of the formulas. [[User:Drankinatty|Drankinatty]] ([[User talk:Drankinatty|talk]]) 04:27, 11 February 2020 (UTC)
 
== Matrices and handedness ==