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{{About|a transient state in user interfaces|modes in videogames|Game mode|other uses|Mode (disambiguation)}}
{{Distinguish|Multimodal interaction|Modality (human-computer interaction)}}
In [[user interface]] design, a '''mode''' is a distinct setting within a [[computer program]] or any physical machine [[Interface (computing)|interface]], in which the same [[user input]] will produce perceived results different from those that it would in other settings.
An interface that uses no modes is known as a
== Definition ==
<blockquote>
"An human-machine interface is modal with respect to a given gesture
when (1) the current [[State (computer science)|state]] of the interface is not the user's
attention and (2) the interface will execute one among several
different responses to the gesture, depending on the system's current
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===Modal===
{{Expand section|the detailed description of typical uses of modes|date=December 2010}}
Several examples of
* [[Text editor]]s – typically are in insert mode by default but can be toggled in and out of [[overtype]] mode by pressing the [[Insert key|Insert]] key.
* [[vi]] – has one mode for inserting text, and a separate mode for entering commands. There is also an "[[Ex (editor)|ex]]" mode for issuing more complex commands (e.g. search and replace). Under normal circumstances, the editor automatically returns to the previous mode after a command has been issued; however, it is possible to permanently move into this mode using ''Shift-Q''.
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{{See also|User error}}
Modes are often frowned upon in interface design because they are likely to produce
Problems occur if a change in the system state happens unnoticed (initiated by the system, or by another person, such as the user who was previously using the machine), or if after some time the user forgets about the state change. Another typical problem is a sudden change of state that interrupts a user's activity, such as [[focus stealing]]. In such a situation it can easily happen that the user does some operations with the old state in mind, while the brain has not yet fully processed the signals indicating the state change.
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