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"Compared to rotation matrices they are more compact, more numerically stable, and more efficient"
However, quaternion rotation requires 24 add/mul operations but a 3x3 matrix requires only 15 add/mul operations. Also, the "more numerically stable" claim is unjustified and I cannot find a reference. <!-- Template:Unsigned IP --><small class="autosigned">— Preceding [[Wikipedia:Signatures|unsigned]] comment added by [[Special:Contributions/80.47.47.163|80.47.47.163]] ([[User talk:80.47.47.163#top|talk]]) 15:22, 19 May 2020 (UTC)</small> <!--Autosigned by SineBot-->
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